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Difference between revisions of "Group"
m (Put code in a table for formating reasons) |
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− | A group will recall map objects within a define | + | A group will recall map objects within a define object. I must be used after the define object in question. |
Group goes hand-in-hand with the [[define]] object. | Group goes hand-in-hand with the [[define]] object. |
Revision as of 12:46, 11 March 2007
A group will recall map objects within a define object. I must be used after the define object in question.
Group goes hand-in-hand with the define object.
Code
group my_group shift 0 0 0 scale 1 1 1 shear 0 0 0 spin 0 0 0 0 team 0 tint 1 1 1 1 drivethrough shootthrough phydrv my_phydrv matref my_material end |
The valid parameters for groups are:
Shift: Shift the group (repeatable)
Scale: Scale the group (repeatable)
Shear: Shear the group (repeatable)
Spin: Spin the group (repeatable)
team: Redefine all base colors within group.
tint: Hierarchically tints objects within group.
drivethrough: Make all objects in group drivethrough.
shootthrough: Make all objects in the group shootthrough.
phydrv: Apply physics to all objects/faces within group.
matref: Apply material to all objects/faces within group.
Editor Support
There are currently no supported editors: groups are normally most useful when editing by hand.
History
The group definition object was added with the v2.0.0 release of BZFlag.