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Group
A group will recall map objects within a define object. I must be used after the define object in question.
Group goes hand-in-hand with the define object.
Code
group my_group shift 0 0 0 scale 1 1 1 shear 0 0 0 spin 0 0 0 0 team 0 tint 1 1 1 1 drivethrough shootthrough phydrv my_phydrv matref my_material end |
The valid parameters for groups are:
Shift: Shift the group (repeatable) Scale: Scale the group (repeatable) Shear: Shear the group (repeatable) Spin: Spin the group (repeatable) team: Redefine all base colors within group. tint: Hierarchically tints objects within group. drivethrough: Make all objects in group drivethrough. shootthrough: Make all objects in the group shootthrough. phydrv: Apply physics to all objects/faces within group. matref: Apply material to all objects/faces within group.
Editor Support
There are currently no supported editors: groups are normally most useful when editing by hand.
History
The group definition object was added with the v2.0.0 release of BZFlag.