A group will recall map objects within a define object. It must be used after the define object in question.
Group goes hand-in-hand with the define object.
group my_group shift 0 0 0 scale 1 1 1 shear 0 0 0 spin 0 0 0 0 team 0 tint 1 1 1 1 drivethrough shootthrough phydrv my_phydrv matref my_material end
The valid parameters for groups are:
|shift||Shift the group (repeatable)|
|scale||Scale the group (repeatable)|
|shear||Shear the group (repeatable)|
|spin||Spin the group (repeatable)|
|team||Redefine all base colors within group.|
|tint||Hierarchically tints objects within group.|
|drivethrough||Make all objects in group drivethrough.|
|shootthrough||Make all objects in the group shootthrough.|
|phydrv||Apply physics to all objects/faces within group.|
|matref||Apply material to all objects/faces within group.|
There are currently no supported editors: groups are normally most useful when editing by hand.
The group definition object was added with the v2.0.0 release of BZFlag.