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Difference between revisions of "Include"
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− | '''Include''' is an option in bzflag mapping that allows you to specify a second bzw file that will be included in the first bzw. Both files are then loaded by bzfs as a single bzw. It is very easy to use, just put this in the first bzw. | + | '''Include''' is an option in bzflag mapping that allows you to specify a second bzw file that will be included in the first bzw. Both files are then loaded by bzfs as a single bzw. It is very easy to use, just put this in the first bzw. |
− | Include can be used in many ways. When several mappers are all working on a single map, it has proved very useful. Mappers using Wings3D have found it essential in maintaining a separate materials file, as Wings3D overwrites any image | + | <code>include /path/to/file.bzw</code> |
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+ | Include can be used in many ways. When several mappers are all working on a single map, it has proved very useful. Mappers using Wings3D have found it essential in maintaining a separate materials file, as Wings3D overwrites any image URLs at export. | ||
[[Category:Map Making]] | [[Category:Map Making]] |
Revision as of 10:44, 30 June 2007
Include is an option in bzflag mapping that allows you to specify a second bzw file that will be included in the first bzw. Both files are then loaded by bzfs as a single bzw. It is very easy to use, just put this in the first bzw.
include /path/to/file.bzw
Include can be used in many ways. When several mappers are all working on a single map, it has proved very useful. Mappers using Wings3D have found it essential in maintaining a separate materials file, as Wings3D overwrites any image URLs at export.