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− | Cheats performed on BZFlag are usually made by modifying your client. A great deal of power is invested in the client program, and therefore the client may cheat in every way from creating invincible tanks, to invisibility, to super killing. If you have seen any cheats, have performed them yourself, or have noticed a hole in the source, please add it here. | + | Cheats performed on BZFlag are usually made by modifying your client. A great deal of power is invested in the client program, and therefore the client may cheat in every way from creating invincible tanks, to invisibility, to super killing. If you have seen any cheats, have performed them yourself, or have noticed a hole in the source, please add it here. |
== Warning == | == Warning == | ||
Do not use a modified client on a public server. If you are found to be using a cheat client, you will likely be banned from multiple servers and could quickly find yourself with nowhere to play. Cheating in BZflag is not the same as using a cheat code in a PlayStation game. See also the ''Notes on "CHEAT" servers'' at the bottom of the [[BZFlag_README | README]], which forbid the hosting of a "cheat" server. A copy of the README is included with the source code and is displayed when you install a pre-compiled copy of the game. | Do not use a modified client on a public server. If you are found to be using a cheat client, you will likely be banned from multiple servers and could quickly find yourself with nowhere to play. Cheating in BZflag is not the same as using a cheat code in a PlayStation game. See also the ''Notes on "CHEAT" servers'' at the bottom of the [[BZFlag_README | README]], which forbid the hosting of a "cheat" server. A copy of the README is included with the source code and is displayed when you install a pre-compiled copy of the game. | ||
− | == | + | == List of Known Cheats == |
− | + | ||
− | NOTE: Some of these cheats | + | NOTE: Some of these cheats have been prevented in the current version of BZFlag. This list needs to be updated. |
A cheater may: | A cheater may: | ||
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− | + | ||
* fly without Wings. | * fly without Wings. | ||
+ | * shoot teammates without blowing them up. | ||
+ | * spawn with a flag (usually Guided Missile or Genocide, but can be anything). | ||
+ | * respond differently to gravity. | ||
+ | * shoot bullets that travel at a different rate (usually faster). | ||
+ | * move at a different rate (usually faster). | ||
+ | * cover the field with SW blasts. | ||
+ | * not respond to bad flags. | ||
+ | * move and pickup flags while paused. | ||
* steal from or give flags to other players. | * steal from or give flags to other players. | ||
* give flags to observers. | * give flags to observers. | ||
− | * | + | * instantly spawn without regard to spawn delay. |
− | * | + | * instant self-destruction. |
− | * | + | * shoot bullets that travel at impossible linear paths (i.e. downwards, sideways) |
+ | * fire multiple shots simultaneously, often in spreads & separate impossible paths | ||
+ | * shoot other tanks while paused. | ||
+ | * instantaneous travel to a new location. | ||
+ | * jump to a pre-determined set of coordinates (i.e. the center of a team pad). | ||
* grab a new flag when passing through a teleporter (when no flag exists). | * grab a new flag when passing through a teleporter (when no flag exists). | ||
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* double jump. | * double jump. | ||
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* shoot bullets which cannot be seen on radar or in the HUD. | * shoot bullets which cannot be seen on radar or in the HUD. | ||
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* cause the bullets of other tanks to explode prematurely. | * cause the bullets of other tanks to explode prematurely. | ||
− | * lock onto stealthed players while using Guided | + | * be completely invincible ("god mode"). |
+ | * be partially invincible, repelling everything but some particular flags (often SW or SR are chosen). | ||
+ | * drive outside of the playing area. | ||
+ | * lock onto stealthed players while using Guided Missle. | ||
* produce abnormally large, small, or frequent shockwave blasts. | * produce abnormally large, small, or frequent shockwave blasts. | ||
− | * | + | * "drag 'n drop", moving from any location to any other at any speed. |
− | + | * be zoned, but yet still shoot tanks that are not zoned. | |
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− | * be | + | |
* instantly kill everyone else. | * instantly kill everyone else. | ||
− | * | + | * move backwards through buildings with the Oscillation Overthruster. |
− | * | + | * produce abnormally long laser blasts (in terms of length and time). |
− | * | + | * move through buildings without Oscillation Overthruster ("wall walking"). |
− | * | + | * jump back briefly to avoid a bullet then return to where you were ("network jitter"). |
+ | * promote themselves to server administrator and give large bans and kicks. | ||
+ | * change variables without polling successfully or being an admin | ||
+ | * joined as an observer, but playing with a visible, invincible tank | ||
+ | * stall or restart servers | ||
+ | * shooting more than one shock wave at different places at a time | ||
== Subtle Cheats == | == Subtle Cheats == | ||
− | '''Subtle cheats''' are modifications to the BZFlag client that give the user an unfair advantage. Unlike the obvious "blatant" cheats, these modifications are | + | '''Subtle cheats''' are modifications to the BZFlag client that give the user an unfair advantage. Unlike the obvious "blatant" cheats, these modifications are difficult to detect by other players. These modifications often involve small changes to existing source code, and will make their users appear luckier, more intuitive, or more accurate shooters, giving them a slight edge. |
Some of these cheats may be detected by examining long-term player statistics. For example, if a specific player picks up a certain superflag 80% of the time over an extended period, on a map where flag positions are completely randomized, then there is strong reason to suspect the player of using a flag identification cheat. | Some of these cheats may be detected by examining long-term player statistics. For example, if a specific player picks up a certain superflag 80% of the time over an extended period, on a map where flag positions are completely randomized, then there is strong reason to suspect the player of using a flag identification cheat. | ||
− | + | Preventions for many of these cheats are being developed for inclusion in [[BZFlag 3.0|v3.0]]. | |
+ | |||
+ | == List of Known Subtle Cheats == | ||
[[Image:Bzfi0002.png|thumb|A screenshot taken on a typical cheat client. Various modifications and enhancements are visible.]] | [[Image:Bzfi0002.png|thumb|A screenshot taken on a typical cheat client. Various modifications and enhancements are visible.]] | ||
− | [[Image: | + | [[Image:Bzfi0008.png|thumb|A second screenshot taken on the same hacked client as above (but on a different computer).]] |
;FlagColoring | ;FlagColoring | ||
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;StealthDetect | ;StealthDetect | ||
− | :The player can see stealthed tanks on the radar | + | :The player can see stealthed tanks on the radar. |
;CloakDetect | ;CloakDetect | ||
− | :The player can see cloaked tanks on the field | + | :The player can see cloaked tanks on the field. |
;DisableBadFlags | ;DisableBadFlags | ||
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;FunnyBullet | ;FunnyBullet | ||
− | :Various cheats that affect the manner in which bullets are fired are possible. The simplest is to increase bullet velocity. Other cheats include launching multiple bullets in different directions and giving bullets a vertical slope | + | :Various cheats that affect the manner in which bullets are fired are possible. The simplest is to increase bullet velocity. Other cheats include launching multiple bullets in different directions and giving bullets a vertical slope. |
;SkinnyTank | ;SkinnyTank | ||
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;GuidedMissileWontUnlock | ;GuidedMissileWontUnlock | ||
− | :When the user is killed, his guided missiles remain locked on their targets. | + | :When the user is killed, his guided missiles remain locked on their targets. |
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[[Image:Bzfi0001.png|thumb|A hacked client equipped with the ProgressiveIdentify cheat. One flag has been identified so far.]] | [[Image:Bzfi0001.png|thumb|A hacked client equipped with the ProgressiveIdentify cheat. One flag has been identified so far.]] | ||
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[[Category:Server Security]] | [[Category:Server Security]] |