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Cheats performed on BZFlag are usually made by modifying your client. A great deal of power is invested in the client program, and therefore the client may cheat in every way from creating invincible tanks, to invisibility, to super killing. If you have seen any cheats, have performed them yourself, or have noticed a hole in the source, please add it here. Preventions for many of these cheats are on the [[Development RoadMap]]
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Cheats performed on BZFlag are usually made by modifying your client. A great deal of power is invested in the client program, and therefore the client may cheat in every way from creating invincible tanks, to invisibility, to super killing. If you have seen any cheats, have performed them yourself, or have noticed a hole in the source, please add it here. Preventions for many of these cheats are being developed for inclusion in [[BZFlag 3.0|v3.0]].
  
 
== Warning ==
 
== Warning ==
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The following cheats are considered "blatant" cheats because they are usually apparent, even to new players.  
 
The following cheats are considered "blatant" cheats because they are usually apparent, even to new players.  
  
NOTE: Some of these cheats may be prevented or already fixed in certain versions of BZFlag.
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NOTE: Some of these cheats may be prevented in certain versions of BZFlag.
  
 
A cheater may:
 
A cheater may:
* shooting shots with vertical velocity while no vertical velocity is allowed on the map
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* making it seem like a teammate keeps killing another player
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* fly without Wings.
 
* fly without Wings.
 
* steal from or give flags to other players.
 
* steal from or give flags to other players.
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* rapidly pickup and drop every flag on the map, as if a flag reset were performed.
 
* rapidly pickup and drop every flag on the map, as if a flag reset were performed.
 
* spawn with a flag (usually Guided Missile or Genocide, but can be anything).
 
* spawn with a flag (usually Guided Missile or Genocide, but can be anything).
* be immune to the effects of bad flags.
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* not respond to bad flags.
 
* grab a new flag when passing through a teleporter (when no flag exists).
 
* grab a new flag when passing through a teleporter (when no flag exists).
 
* move, pickup flags, or shoot other tanks while paused.
 
* move, pickup flags, or shoot other tanks while paused.
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* move backwards through buildings with the Oscillation Overthruster.
 
* move backwards through buildings with the Oscillation Overthruster.
 
* drive outside of the playing area.
 
* drive outside of the playing area.
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* "drag 'n drop", moving from any location to any other at any speed.
 
* jump back briefly to avoid a bullet then return to where you were ("network jitter").
 
* jump back briefly to avoid a bullet then return to where you were ("network jitter").
 
* double jump.
 
* double jump.
* move vertically on a map very quickly or higher than settings would normally allow.
 
 
* instantaneous travel to a new location.
 
* instantaneous travel to a new location.
 
* jump and land at a pre-determined set of coordinates (i.e. the center of a team pad).
 
* jump and land at a pre-determined set of coordinates (i.e. the center of a team pad).
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* shoot bullets that travel at a different rate (usually faster).
 
* shoot bullets that travel at a different rate (usually faster).
 
* shoot bullets that travel at impossible linear paths (i.e. downwards, sideways).
 
* shoot bullets that travel at impossible linear paths (i.e. downwards, sideways).
* shoot bullets from any side of their tank.
 
 
* fire multiple shots simultaneously, often in spreads & separate impossible paths.
 
* fire multiple shots simultaneously, often in spreads & separate impossible paths.
 
* shoot bullets which cannot be seen on radar or in the HUD.
 
* shoot bullets which cannot be seen on radar or in the HUD.
* cause himself to be shot by any other player, even if no shots were fired or the player hasn't spawned (AKA "TK Cheat").
 
 
* produce abnormally long laser blasts (in terms of length and time).
 
* produce abnormally long laser blasts (in terms of length and time).
 
* be zoned, but yet still shoot tanks that are not zoned.
 
* be zoned, but yet still shoot tanks that are not zoned.
* become instantly unzoned.
 
* not lose flags when paused.
 
 
* cause the bullets of other tanks to explode prematurely.
 
* cause the bullets of other tanks to explode prematurely.
* lock onto stealthed players while using Guided Missile.
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* lock onto stealthed players while using Guided Missle.
 
* produce abnormally large, small, or frequent shockwave blasts.
 
* produce abnormally large, small, or frequent shockwave blasts.
 
* produce shockwaves at several locations simultaneously.
 
* produce shockwaves at several locations simultaneously.
 
* respond differently to gravity.
 
* respond differently to gravity.
 
* move at a different rate (usually faster).
 
* move at a different rate (usually faster).
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* instantly spawn without regard to spawn delay.
 
* instantly self-destruct.
 
* instantly self-destruct.
* be completely invincible to shots ("god mode").
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* be completely invincible ("god mode").
* be invincible while on auto-pilot.
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* be partially invincible, repelling everything but some particular flags (often SW or SR are chosen).
 
* be partially invincible, repelling everything but some particular flags (often SW or SR are chosen).
 
* instantly kill everyone else.
 
* instantly kill everyone else.
* spawn without delay or very rapid respawns (Has been fixed in 2.0.11).
 
 
* be joined as an observer, but playing with a visible, invincible tank
 
* be joined as an observer, but playing with a visible, invincible tank
* be able to strafe or slide left or right
 
* send chat messages that appear to have come from another player
 
  
 
== Subtle Cheats ==
 
== Subtle Cheats ==
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[[Image:Bzfi0002.png|thumb|A screenshot taken on a typical cheat client. Various modifications and enhancements are visible.]]
 
[[Image:Bzfi0002.png|thumb|A screenshot taken on a typical cheat client. Various modifications and enhancements are visible.]]
[[Image:Coo.png|thumb|A screenshot taken on cheat client.]]
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[[Image:Bzfi0008.png|thumb|A second screenshot taken on the same hacked client as above (but on a different computer).]]
  
 
;FlagColoring
 
;FlagColoring
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;CloakDetect
 
;CloakDetect
:The player can see cloaked tanks on the field. Often times the cheater's client will show cloaked tanks as zoned tanks (as if holding the PZ flag).
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:The player can see cloaked tanks on the field. Often times the cheater's client will show cloaked tanks as phased tanks (as if holding the PZ flag).
  
 
;DisableBadFlags
 
;DisableBadFlags
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;GuidedMissileWontUnlock
 
;GuidedMissileWontUnlock
:When the user is killed, his guided missiles remain locked on their targets. This is harder to detect than a Guided Missile being able to lock onto stealthed players, which is discussed above.
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:When the user is killed, his guided missiles remain locked on their targets. This is harder to detect than a Guided Missle being able to lock onto stealthed players, which is discussed above.
 
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;Guided Laser
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:A player can lock-on with the laser flag as if it were Guided Missile. Can fire in all directions, regardless of VerticalVelocity server settings
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[[Image:Bzfi0001.png|thumb|A hacked client equipped with the ProgressiveIdentify cheat. One flag has been identified so far.]]
 
[[Image:Bzfi0001.png|thumb|A hacked client equipped with the ProgressiveIdentify cheat. One flag has been identified so far.]]
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;ProgressiveIdentify
 
;ProgressiveIdentify
 
:A variation of the FlagColoring cheat. The client holds the identity of each flag in memory whenever it is picked up by any player and displays the flag type on the cheater's HUD.
 
:A variation of the FlagColoring cheat. The client holds the identity of each flag in memory whenever it is picked up by any player and displays the flag type on the cheater's HUD.
 
 
In addition to the above subtle cheats, a cheater may:
 
* have a wider than normal field of vision (e.g. 120 degrees)
 
* have Guided Missles modified to not lock onto team mates
 
* modify the turn rate of his Guided Missles
 
* modify the way his targets are selected for Guided Missle lock
 
* have an indicator showing when an opponent is in reloading mode
 
* modify his client string
 
* automatically self-destruct if a geno bullet comes too close to him
 
* see the screen and radar when paused
 
* be able to see who locked on them with a Guided Missle
 
* have radar or different radar settings independent of server radar settings
 
* have lines on the radar showing which way each tank is facing
 
* see burrowed tanks as regular tanks on the radar
 
* have no limits imposed upon the radar "/set _radarLimit 0 or Burrow do not affect the radar"
 
* have shots by a zoned tank not show up on radar
 
* make slight turns when falling
 
* have different binocular zoom settings
 
* fire with no delay after stealing, or steal from far away, a flag using thief
 
* have an indicator showing how many wing jumps are left
 
* see invisible bullets on radar
 
* see opponent's team color despite opponent having masquerade flag
 
* have an auto-aiming ability that lines up on other tanks to fire upon
 
* be able to enable auto-pilot on non-auto-pilot maps
 
* be able to enable/disable/enable auto-pilot without delay
 
* be able to enable auto-pilot without notifying the server/other players
 
* be able to pause instantly in mid-air
 
  
 
== Other Malicious Activities ==
 
== Other Malicious Activities ==
 
The following is a list of malicious activities that cheaters might also engage in:
 
The following is a list of malicious activities that cheaters might also engage in:
  
* attempt to guess or "crack" the server or map's password.
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* stall or restart servers.
* the use of "Bots" or "Drones" to lag a server by sending large amounts of data or using client commands rapidly
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* promote themselves to server administrator and give large bans and kicks.
* the use of "Bots" or "Drones" to deny a poll or create and complete a poll in the favor of the cheater
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* change variables without polling successfully or being an admin.
* the use of thousands of private messages to "ddos" certain players, so their client just halts
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* attempt to guess or "crack" the server's or map's password.
* the use of a bunch of registered bot callsigns to start and win polls (usually to ban players)
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[[Category:Gameplay]]
 
[[Category:Server]]
 
 
[[Category:Server Security]]
 
[[Category:Server Security]]

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