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− | Cheats performed on BZFlag are usually made by modifying your client. A great deal of power is invested in the client program, and therefore the client may cheat in every way from creating invincible tanks, to invisibility, to super killing. If you have seen any cheats, have performed them yourself, or have noticed a hole in the source, please add it here. Preventions for many of these cheats are | + | Cheats performed on BZFlag are usually made by modifying your client. A great deal of power is invested in the client program, and therefore the client may cheat in every way from creating invincible tanks, to invisibility, to super killing. If you have seen any cheats, have performed them yourself, or have noticed a hole in the source, please add it here. Preventions for many of these cheats are being developed for inclusion in [[BZFlag 3.0|v3.0]]. |
== Warning == | == Warning == | ||
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A cheater may: | A cheater may: | ||
− | * | + | * not die on auto-pilot. |
− | * | + | *be invincible to an infinite amount of shots. |
* fly without Wings. | * fly without Wings. | ||
* steal from or give flags to other players. | * steal from or give flags to other players. | ||
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* jump back briefly to avoid a bullet then return to where you were ("network jitter"). | * jump back briefly to avoid a bullet then return to where you were ("network jitter"). | ||
* double jump. | * double jump. | ||
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* instantaneous travel to a new location. | * instantaneous travel to a new location. | ||
* jump and land at a pre-determined set of coordinates (i.e. the center of a team pad). | * jump and land at a pre-determined set of coordinates (i.e. the center of a team pad). | ||
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* shoot bullets that travel at a different rate (usually faster). | * shoot bullets that travel at a different rate (usually faster). | ||
* shoot bullets that travel at impossible linear paths (i.e. downwards, sideways). | * shoot bullets that travel at impossible linear paths (i.e. downwards, sideways). | ||
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* fire multiple shots simultaneously, often in spreads & separate impossible paths. | * fire multiple shots simultaneously, often in spreads & separate impossible paths. | ||
* shoot bullets which cannot be seen on radar or in the HUD. | * shoot bullets which cannot be seen on radar or in the HUD. | ||
− | * cause himself to be shot by any other player, even if no shots were fired | + | * cause himself to be shot by any other player, even if no shots were fired. |
+ | * cause another player to shoot the cheater, even if no shots were fired. | ||
* produce abnormally long laser blasts (in terms of length and time). | * produce abnormally long laser blasts (in terms of length and time). | ||
− | * be | + | * be phased, but yet still shoot tanks that are not phased. |
− | * become instantly | + | * become instantly unphased. |
* not lose flags when paused. | * not lose flags when paused. | ||
* cause the bullets of other tanks to explode prematurely. | * cause the bullets of other tanks to explode prematurely. | ||
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* move at a different rate (usually faster). | * move at a different rate (usually faster). | ||
* instantly self-destruct. | * instantly self-destruct. | ||
− | * be completely invincible | + | * be completely invincible ("god mode"). |
− | + | ||
* be partially invincible, repelling everything but some particular flags (often SW or SR are chosen). | * be partially invincible, repelling everything but some particular flags (often SW or SR are chosen). | ||
* instantly kill everyone else. | * instantly kill everyone else. | ||
* spawn without delay or very rapid respawns (Has been fixed in 2.0.11). | * spawn without delay or very rapid respawns (Has been fixed in 2.0.11). | ||
* be joined as an observer, but playing with a visible, invincible tank | * be joined as an observer, but playing with a visible, invincible tank | ||
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== Subtle Cheats == | == Subtle Cheats == | ||
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[[Image:Bzfi0002.png|thumb|A screenshot taken on a typical cheat client. Various modifications and enhancements are visible.]] | [[Image:Bzfi0002.png|thumb|A screenshot taken on a typical cheat client. Various modifications and enhancements are visible.]] | ||
− | [[Image: | + | [[Image:Bzfi0008.png|thumb|A second screenshot taken on the same hacked client as above (but on a different computer).]] |
;FlagColoring | ;FlagColoring | ||
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;CloakDetect | ;CloakDetect | ||
− | :The player can see cloaked tanks on the field. Often times the cheater's client will show cloaked tanks as | + | :The player can see cloaked tanks on the field. Often times the cheater's client will show cloaked tanks as phased tanks (as if holding the PZ flag). |
;DisableBadFlags | ;DisableBadFlags | ||
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;GuidedMissileWontUnlock | ;GuidedMissileWontUnlock | ||
:When the user is killed, his guided missiles remain locked on their targets. This is harder to detect than a Guided Missile being able to lock onto stealthed players, which is discussed above. | :When the user is killed, his guided missiles remain locked on their targets. This is harder to detect than a Guided Missile being able to lock onto stealthed players, which is discussed above. | ||
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[[Image:Bzfi0001.png|thumb|A hacked client equipped with the ProgressiveIdentify cheat. One flag has been identified so far.]] | [[Image:Bzfi0001.png|thumb|A hacked client equipped with the ProgressiveIdentify cheat. One flag has been identified so far.]] | ||
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* have lines on the radar showing which way each tank is facing | * have lines on the radar showing which way each tank is facing | ||
* see burrowed tanks as regular tanks on the radar | * see burrowed tanks as regular tanks on the radar | ||
− | + | * have shots by a phased tank not show up on radar | |
− | * have shots by a | + | |
* make slight turns when falling | * make slight turns when falling | ||
* have different binocular zoom settings | * have different binocular zoom settings | ||
− | * fire with no delay after stealing | + | * fire with no delay after stealing a flag with thief |
* have an indicator showing how many wing jumps are left | * have an indicator showing how many wing jumps are left | ||
* see invisible bullets on radar | * see invisible bullets on radar | ||
− | * see opponent's team color despite opponent having masquerade | + | * see opponent's team color despite opponent having masquerade flaga |
* have an auto-aiming ability that lines up on other tanks to fire upon | * have an auto-aiming ability that lines up on other tanks to fire upon | ||
* be able to enable auto-pilot on non-auto-pilot maps | * be able to enable auto-pilot on non-auto-pilot maps | ||
* be able to enable/disable/enable auto-pilot without delay | * be able to enable/disable/enable auto-pilot without delay | ||
* be able to enable auto-pilot without notifying the server/other players | * be able to enable auto-pilot without notifying the server/other players | ||
− | + | ||
== Other Malicious Activities == | == Other Malicious Activities == | ||
The following is a list of malicious activities that cheaters might also engage in: | The following is a list of malicious activities that cheaters might also engage in: | ||
+ | * stall or restart servers. | ||
+ | * promote themselves to server administrator and give large bans and kicks. | ||
+ | * change variables without polling successfully or being an admin. | ||
* attempt to guess or "crack" the server or map's password. | * attempt to guess or "crack" the server or map's password. | ||
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[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Server]] | [[Category:Server]] | ||
[[Category:Server Security]] | [[Category:Server Security]] |