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'''Leagues United''' is a merger of several leagues into one entity.
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'''Leagues United''' is the merger of all past leagues.
  
 
==History==
 
==History==
The Leagues United was launched on February 21, 2016. There are currently [http://leaguesunited.org/teams 32 teams], 7 of which are active. There is a massive number of [http://leaguesunited.org/players players] in Leagues United.
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The Leagues United was launched on February 21, 2016. There are currently [http://leaguesunited.org/teams 32 teams], 5 of which are active. There is a massive number of [http://leaguesunited.org/players players] in Leagues United.
  
 
Leagues United offers challenging competition and includes some of the top BZFlag players.
 
Leagues United offers challenging competition and includes some of the top BZFlag players.
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Once you've found and joined a team you like you can immediately start matching! There are some rules you should take into account before doing so though.  
 
Once you've found and joined a team you like you can immediately start matching! There are some rules you should take into account before doing so though.  
  
==Official league servers==
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===Official Matches===
  
It is very important that you only play official matches on the official league servers.
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Basic commands needed during official matches:
 
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{|{{Prettytable}}
Here is a list of the servers and their respective locations.
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'''Europe:'''
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{| class="wikitable sortable"
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|-
 
|-
| {{Hl3}} | '''Server address'''
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| {{Hl3}} |'''Command'''  
| {{Hl3}} | '''Port'''
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| {{Hl3}} |'''Description'''
| {{Hl3}} | '''Location'''
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|-
 
|-
| meliodas.leaguesunited.org
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| '''/official''' or '''/fm''' || Start either an official match or a fun match, respectively.
| 5196
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| (Amsterdam, Netherlands)
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|-
 
|-
| meliodas.leaguesunited.org
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| '''/timelimit''' || Changes the duration of the match; durations may only be 15, 20, or 30 minutes. This must be set ''before'' the match starts. Default setting is 30 minutes.
| 5197
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| (Amsterdam, Netherlands)
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|-
 
|-
| meliodas.leaguesunited.org
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| '''/pause''' || Pause the match timer. Should not be abused and should only be used when necessary. (E.g. a player has to stop for a moment, etc.)
| 5198
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| (Amsterdam, Netherlands)
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|-
 
|-
|}
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| '''/resume''' || Resume the match timer and allow the match to continue.
 
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'''America:'''
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{| class="wikitable sortable"
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|-
 
|-
| {{Hl3}} | '''Server address'''
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| '''/finish or /cancel''' || This will abruptly end the match at any given time. (Do not abuse! Ending a match with out any notice will most certainly lead to a ban.)
| {{Hl3}} | '''Port'''
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| {{Hl3}} | '''Location'''
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|-
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| allejo.leaguesunited.org
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| 5196
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| (New Jersey, USA)
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|-
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| allejo.leaguesunited.org
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| 5197
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| (New Jersey, USA)
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|-
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| allejo.leaguesunited.org
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| 5198
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| (New Jersey, USA)
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|-
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| BRL.ARPA.NET
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| 5196
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| (California, USA)
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|-
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| BRL.ARPA.NET
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| 5197
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| (California, USA)
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|-
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| BRL.ARPA.NET
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| 5198
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| (California, USA)
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|-
 
|-
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| '''/mapchange''' || This changes the map that is currently on a server.(Currently supported maps are Babel, Ducati, DucatiMini, DuPi, HiX, Pillbox.) Typing "/mapchange Babel"  Upon rejoining the server, one will find the Babel map loaded.
 
|}
 
|}
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Guidelines:
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* Do not start the match timer before all participating players are ready and make sure everyone has agreed on playing an official match.
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* Make sure all players agree with opponents lag before starting the match. It is frowned upon to start a match and realize half way in that the lag is unplayable.
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* Everyone participating should either able to finish the match or have a substitute available in case.
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* Make sure the server is an official Leagues United match server.
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* If a player goes [NR] (which means they are 'Not Responding', thus have lost their connection to the server somehow), pause the match and wait for a substitute or for the player to rejoin
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* Make sure everyone is ready for a substitute before it happens to prevent major chaos in the match.
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* If two more players want to join from the respective teams, make sure everyone is prepared and has said yes to the addition of players.
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* Pick a server closest to the majority of players. If it is a half/half case, just agree on one.
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If for some reason a match has to be canceled, use the '''/finish''' command to report the partial official match to the league website or use '''/cancel''' to not report an official match or cancel a fun match.
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==Official league servers==
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 +
It is very important that you only play official matches on the official league servers.
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 +
Here is a list of the servers and their respective locations.
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 +
'''Europe:'''
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* meliodas.leaguesunited.org:5196 (Amsterdam, Netherlands)
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* meliodas.leaguesunited.org:5197 (Amsterdam, Netherlands)
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* meliodas.leaguesunited.org:5198 (Amsterdam, Netherlands)
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'''America:'''
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* allejo.leaguesunited.org:5196 (New Jersey, USA)
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* allejo.leaguesunited.org:5197 (New Jersey, USA)
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* allejo.leaguesunited.org:5198 (New Jersey, USA)
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* BRL.ARPA.NET:5196 (California, USA)
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* BRL.ARPA.NET:5197 (California, USA)
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* BRL.ARPA.NET:5198 (California, USA)
  
 
The replay servers can be found on port 5195
 
The replay servers can be found on port 5195
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These are the current official maps used in Leagues United.
 
These are the current official maps used in Leagues United.
  
* [http://leaguesunited.org/maps/babel Babel]
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* Babel
* [http://leaguesunited.org/maps/babelmini BabelMini]
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* BabelMini
 
* [[Ducati]]
 
* [[Ducati]]
* [[Ducati|DucatiMini]]
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* DucatiMini
* [http://leaguesunited.org/maps/dupi DuPi]
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* DuPi
 
* [[HiX]]
 
* [[HiX]]
 
* [[Pillbox]]
 
* [[Pillbox]]
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* allejo.public.leaguesunited.org:5193 ('''Brigade''' by ahs3)
 
* allejo.public.leaguesunited.org:5193 ('''Brigade''' by ahs3)
 
* allejo.public.leaguesunited.org:5194 (LU Last Tank Standing)
 
* allejo.public.leaguesunited.org:5194 (LU Last Tank Standing)
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==External links==
 
==External links==

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