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Difference between revisions of "Linkmaterial"
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==Properties== | ==Properties== | ||
− | + | Valid parameters for a LinkMaterial are: | |
;name: LinkMaterial | ;name: LinkMaterial | ||
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=Hints= | =Hints= | ||
Nolighting is almost always a preferred option in a LinkMaterial. | Nolighting is almost always a preferred option in a LinkMaterial. | ||
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+ | [[Category:Map Making]] | ||
+ | [[Category:Map Objects]] |
Revision as of 16:19, 8 February 2017
LinkMaterial allows you to set the texture of the teleporter window to anything you would like it to be.
Properties
Valid parameters for a LinkMaterial are:
- name
- LinkMaterial
- texture
- set the texture (must be .png but don't include the extension unless on the Internet)
- addtexture
- add a texture (again, no extension is needed)
- notextures
- don't use textures.
- notexcolor
- don't apply the color to the texture
- notexalpha
- don't use the texture's alpha channel
- texmat
- specify a texture matrix. -1 for no texture matrix. (addtexture must be used before texmat)
- dyncol
- specify a dynamic color. -1 for no dynamic color.
- ambient
- ambient color
- diffuse
- diffuse (main)color
- color
- synonym for diffuse
- specular
- specular color
- emission
- emission color
- shininess
- shiny!
- resetmat
- restore default values
Code
#The Generic Teleporter Material dynamicColor name Linkdyncol red limits 0 0.25 red sinusoid 2 0 1 green limits 0 0.25 green sinusoid 2 0.666667 1 blue limits 0 0.25 blue sinusoid 2 1.33333 1 alpha limits 0.75 0.75 end textureMatrix name Linktexmat shift 0 -0.05 end material name LinkMaterial dyncol Linkdyncol diffuse 0 0 0 0.5 nolighting addtexture telelink texmat Linktexmat end |
Hints
Nolighting is almost always a preferred option in a LinkMaterial.