This wiki is archived and useful information is being migrated to the main bzflag.org website
Editing LocalAuthentication
Warning: The database has been locked for maintenance, so you will not be able to save your edits right now. You may wish to copy and paste your text into a text file and save it for later.
The administrator who locked it offered this explanation: Archived wiki
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{DesignDocument}} |
− | + | ||
− | + | ||
A need exists to provide a local version of global authentication, with users, groups, and permissions. | A need exists to provide a local version of global authentication, with users, groups, and permissions. | ||
Line 27: | Line 25: | ||
*Can this be done any way else? | *Can this be done any way else? | ||
*Can/should we make a little list server that the server can point to, to generate tokens, then ask the players if they trust that server? ( doesn't seem different then trusting the game server really ) | *Can/should we make a little list server that the server can point to, to generate tokens, then ask the players if they trust that server? ( doesn't seem different then trusting the game server really ) | ||
+ | |||
+ | |||
+ | [[Category:TODO]] |