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Difference between revisions of "Maps"
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− | + | For information on map creation, see [[Map making]] | |
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− | For information on map creation, see [[ | + | |
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Maps (otherwise known as worlds) are the universe that a player exists in while playing BZFlag. It is downloaded when logging into a server, and cannot change while the game is in progress. | Maps (otherwise known as worlds) are the universe that a player exists in while playing BZFlag. It is downloaded when logging into a server, and cannot change while the game is in progress. | ||
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Maps are text files, but they may be made with an editor such as [[BZEdit]] or [[pyBZEdit]]. A [[BZWTools|plugin]] also exists for Blender that allows import and export in world format. | Maps are text files, but they may be made with an editor such as [[BZEdit]] or [[pyBZEdit]]. A [[BZWTools|plugin]] also exists for Blender that allows import and export in world format. | ||
− | == | + | == Hosting a map == |
− | Maps can be | + | Maps can be hosted by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at [[BZFS]]. |
+ | |||
+ | == List of maps == | ||
+ | * [[AHOD]] | ||
+ | * [[Bloodbath]] | ||
+ | * [[Boxy War]] | ||
+ | * [[Castle Warfare]] | ||
+ | * [[Ducati]] | ||
+ | * [[Fox Burrow]] | ||
+ | * [[Hix]] | ||
+ | * [[Missile War]] | ||
+ | * [[Missile War 2.3]] | ||
+ | * [[Passion]] | ||
+ | * [[Pillbox]] | ||
+ | * [[Tavern]] | ||
+ | * [[The Two Castles]] | ||
+ | * [[The Two Tanks]] | ||
+ | |||
+ | [[Category:Maps]] |
Latest revision as of 02:56, 19 March 2017
For information on map creation, see Map making
Maps (otherwise known as worlds) are the universe that a player exists in while playing BZFlag. It is downloaded when logging into a server, and cannot change while the game is in progress.
Map Making[edit]
Maps are text files, but they may be made with an editor such as BZEdit or pyBZEdit. A plugin also exists for Blender that allows import and export in world format.
Hosting a map[edit]
Maps can be hosted by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at BZFS.