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Difference between revisions of "Maps"
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Maps are text files, but they may be made with an editor such as [[BZEdit]] or [[pyBZEdit]]. A [[BZWTools|plugin]] also exists for Blender that allows import and export in world format. | Maps are text files, but they may be made with an editor such as [[BZEdit]] or [[pyBZEdit]]. A [[BZWTools|plugin]] also exists for Blender that allows import and export in world format. | ||
− | == | + | == Hosting a map == |
− | Maps can be | + | Maps can be hosted by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at [[BZFS]]. |
== List of maps == | == List of maps == | ||
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* [[Bloodbath]] | * [[Bloodbath]] | ||
* [[Boxy War]] | * [[Boxy War]] | ||
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* [[Castle Warfare]] | * [[Castle Warfare]] | ||
* [[Ducati]] | * [[Ducati]] |
Latest revision as of 02:56, 19 March 2017
For information on map creation, see Map making
Maps (otherwise known as worlds) are the universe that a player exists in while playing BZFlag. It is downloaded when logging into a server, and cannot change while the game is in progress.
Map Making[edit]
Maps are text files, but they may be made with an editor such as BZEdit or pyBZEdit. A plugin also exists for Blender that allows import and export in world format.
Hosting a map[edit]
Maps can be hosted by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at BZFS.