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Difference between revisions of "Maps"

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Maps are text files, but they may be made with an editor such as [[BZEdit]] or [[pyBZEdit]]. A [[BZWTools|plugin]] also exists for Blender that allows import and export in world format.
 
Maps are text files, but they may be made with an editor such as [[BZEdit]] or [[pyBZEdit]]. A [[BZWTools|plugin]] also exists for Blender that allows import and export in world format.
  
== Playing a map ==
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== Hosting a map ==
Maps can be played by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at [[BZFS]].
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Maps can be hosted by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at [[BZFS]].
  
 
== List of maps ==
 
== List of maps ==
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* [[Bloodbath]]
 
* [[Bloodbath]]
 
* [[Boxy War]]
 
* [[Boxy War]]
* [[Calypso's Wrath]]
 
 
* [[Castle Warfare]]
 
* [[Castle Warfare]]
 
* [[Ducati]]
 
* [[Ducati]]

Latest revision as of 02:56, 19 March 2017

For information on map creation, see Map making

Maps (otherwise known as worlds) are the universe that a player exists in while playing BZFlag. It is downloaded when logging into a server, and cannot change while the game is in progress.

Map Making[edit]

Maps are text files, but they may be made with an editor such as BZEdit or pyBZEdit. A plugin also exists for Blender that allows import and export in world format.

Hosting a map[edit]

Maps can be hosted by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at BZFS.

List of maps[edit]