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Editing Match Management System
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* Pause <duration>: If the game is not paused, pauses the match. If the duration is specified the pause will automatically resume after the specified time unless manually resumed. If the game is paused the command will resume the match. If a duration is specified then the match will resume after the specified time. When games are paused, players will not be able to move or shoot. | * Pause <duration>: If the game is not paused, pauses the match. If the duration is specified the pause will automatically resume after the specified time unless manually resumed. If the game is paused the command will resume the match. If a duration is specified then the match will resume after the specified time. When games are paused, players will not be able to move or shoot. | ||
* Substitute <playerA> <playerB>: Swaps observer player A for player B. If the command is given by a playing player, playerB is inferred. If the command is given by an admin both players must be specified. The score of playerB is applied to playerA. PlayerB must also be ether dead, paused, or NR. | * Substitute <playerA> <playerB>: Swaps observer player A for player B. If the command is given by a playing player, playerB is inferred. If the command is given by an admin both players must be specified. The score of playerB is applied to playerA. PlayerB must also be ether dead, paused, or NR. | ||
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* No Option: If no options are specified then the command will report the current status of the match. | * No Option: If no options are specified then the command will report the current status of the match. | ||