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* ''_matchPregameTime'' ('''60''') number of seconds after a /match start command that the match will start in.
 
* ''_matchPregameTime'' ('''60''') number of seconds after a /match start command that the match will start in.
 
* ''_matchDisallowJoins'' ('''FALSE''') controls whether or not players that join after the match has started will be allowed to join a real team. If this is true, new players will be shunted to the observer team.
 
* ''_matchDisallowJoins'' ('''FALSE''') controls whether or not players that join after the match has started will be allowed to join a real team. If this is true, new players will be shunted to the observer team.
* ''_matchDuration'' ('''1800''') the default duration of a match in seconds, -1 means the match will run until ended manually, or by a plug-in.
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* ''_matchDurration'' ('''1800''') the default duration of a match in seconds, -1 means the match will run until ended manually, or by a plug-in.
 
* ''_matchEndCountdown'' ('''30''') the number of seconds before the match end that the server will start a match end countdown.
 
* ''_matchEndCountdown'' ('''30''') the number of seconds before the match end that the server will start a match end countdown.
 
* ''_matchResetTime'' ('''120''') the number of seconds for the postGame wrap up.
 
* ''_matchResetTime'' ('''120''') the number of seconds for the postGame wrap up.
 
* ''_matchResetScoreOnEnd'' ('''TRUE''') controls whether or not the scores are reset after the post game time.
 
* ''_matchResetScoreOnEnd'' ('''TRUE''') controls whether or not the scores are reset after the post game time.
 
* ''_matchReportMatches'' ('''TRUE''') controls whether or not the system will send match results to the /report channel.
 
* ''_matchReportMatches'' ('''TRUE''') controls whether or not the system will send match results to the /report channel.

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