This wiki is archived and useful information is being migrated to the main bzflag.org website
Editing Mesh
Warning: The database has been locked for maintenance, so you will not be able to save your edits right now. You may wish to copy and paste your text into a text file and save it for later.
The administrator who locked it offered this explanation: Archived wiki
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 124: | Line 124: | ||
|Simple Cube | |Simple Cube | ||
mesh | mesh | ||
− | vertex -10 -10 | + | vertex -10 -10 0 |
− | vertex | + | vertex 10 -10 0 |
− | vertex | + | vertex 10 10 0 |
− | vertex -10 | + | vertex -10 10 0 |
vertex -10 -10 10 | vertex -10 -10 10 | ||
− | vertex | + | vertex 10 -10 10 |
− | vertex | + | vertex 10 10 10 |
− | vertex -10 | + | vertex -10 10 10 |
face #south | face #south | ||
vertices 0 1 5 4 | vertices 0 1 5 4 | ||
Line 153: | Line 153: | ||
|Simple billboard with texcoords | |Simple billboard with texcoords | ||
mesh | mesh | ||
− | + | vertex -10 0 0 | |
− | + | vertex 10 0 0 | |
− | vertex | + | vertex 10 0 10 |
vertex -10 0 10 | vertex -10 0 10 | ||
texcoord 0 0 | texcoord 0 0 | ||
Line 173: | Line 173: | ||
|Simple Jump-through floor | |Simple Jump-through floor | ||
mesh | mesh | ||
− | vertex | + | vertex 0 0 9 |
− | vertex 10 | + | vertex 10 0 9 |
− | vertex 10 10 | + | vertex 10 10 9 |
− | vertex | + | vertex 0 10 9 |
− | vertex | + | vertex 0 0 10 |
− | vertex 10 | + | vertex 10 0 10 |
vertex 10 10 10 | vertex 10 10 10 | ||
− | vertex | + | vertex 0 10 10 |
face #south | face #south | ||
vertices 0 1 5 4 | vertices 0 1 5 4 |