Editing Mesh

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In order to have successful inside point coverage, you need to make sure all faces of your mesh are in "line of sight" to the point you specify. This means that all faces have direct vision to that point, just as if that point was a point of light and all the faces were eyes. Only what can be seen through a straight line will be considered the inside for that face.
 
In order to have successful inside point coverage, you need to make sure all faces of your mesh are in "line of sight" to the point you specify. This means that all faces have direct vision to that point, just as if that point was a point of light and all the faces were eyes. Only what can be seen through a straight line will be considered the inside for that face.
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Illustration is better than words, here is an image drawn up by '''Spazzy McGee''' from the forums.
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http://img205.imageshack.us/img205/2140/insides.jpg
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(Original forum post http://my.bzflag.org/bb/viewtopic.php?p=139382#p139382)
  
 
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