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Difference between revisions of "Meshpyr"
From BZFlagWiki
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− | name=name | + | name=name |
− | position=positon on map | + | position=positon on map |
− | rotation=rotate on z axis | + | rotation=rotate on z axis |
− | size=size amount | + | size=size amount |
− | matref=apply a material/texture here | + | matref=apply a material/texture here |
− | phydrv=assign a physics driver | + | phydrv=assign a physics driver |
==Editor Support== | ==Editor Support== |
Revision as of 01:38, 21 August 2007
A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.
Appearance
An meshpyr with out a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.
meshpry
name example 1 position 0.0 0.0 0.0 size 15 15 15 rotation 0.0 matref Mymaterial phydrv MyPhydrv
end
name=name position=positon on map rotation=rotate on z axis size=size amount matref=apply a material/texture here phydrv=assign a physics driver
Editor Support
The meshpyr object is only fully supported by the BZWTools blender plug-in.