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Difference between revisions of "Meshpyr"

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m (Appearance)
m (Makes it look sharper and more consistent with similar pages.)
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==Appearance==
 
==Appearance==
 
An meshpyr without a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
 
An meshpyr without a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
 +
{|
 +
|
 +
meshpyr
 +
  name example 1
 +
  position 0.0 0.0 0.0
 +
  size 15 15 15
 +
  rotation 0.0
 +
  matref Mymaterial
 +
  phydrv MyPhydrv
 +
end
 +
|}
  
    meshpyr
+
Valid parameters for the Meshpyr object are:
    name example 1
+
<properties>
    position 0.0 0.0 0.0
+
name=name
    size 15 15 15
+
position=positon on map
    rotation 0.0
+
rotation=rotate on z axis
    matref Mymaterial
+
size=size amount
    phydrv MyPhydrv
+
matref=apply a material/texture here
    end
+
phydrv=assign a physics driver
 
+
</properties>
  name=name
+
  position=positon on map
+
  rotation=rotate on z axis
+
  size=size amount
+
  matref=apply a material/texture here
+
  phydrv=assign a physics driver
+
  
 
==Editor Support==
 
==Editor Support==

Revision as of 17:18, 21 June 2011

Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.


Appearance

An meshpyr without a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

meshpyr
 name example 1
 position 0.0 0.0 0.0
 size 15 15 15 
 rotation 0.0
 matref Mymaterial
 phydrv MyPhydrv
end

Valid parameters for the Meshpyr object are:

name name
position positon on map
rotation rotate on z axis
size size amount
matref apply a material/texture here
phydrv assign a physics driver


Editor Support

The meshpyr object is only fully supported by the BZWTools blender plug-in.