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Difference between revisions of "Meshpyr"
From BZFlagWiki
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m (→Appearance: properties formatting) |
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Valid parameters for the Meshpyr object are: | Valid parameters for the Meshpyr object are: | ||
− | + | ||
− | name | + | ;name: name |
− | position | + | ;position: positon on map |
− | rotation | + | ;rotation: rotate on z axis |
− | size | + | ;size: size amount |
− | matref | + | ;matref: apply a material/texture here |
− | phydrv | + | ;phydrv: assign a physics driver |
− | + | ||
==Editor Support== | ==Editor Support== |
Revision as of 03:26, 28 July 2012
A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.
Appearance
An meshpyr without a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.
meshpyr name example 1 position 0.0 0.0 0.0 size 15 15 15 rotation 0.0 matref Mymaterial phydrv MyPhydrv end |
Valid parameters for the Meshpyr object are:
- name
- name
- position
- positon on map
- rotation
- rotate on z axis
- size
- size amount
- matref
- apply a material/texture here
- phydrv
- assign a physics driver
Editor Support
The meshpyr object is only fully supported by the BZWTools blender plug-in.