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Difference between revisions of "Meshpyr"
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[[Image:MeshpyrAppearance.jpg|right|thumb|400px|Several meshpyr, with the one in the middle having the default texture]] | [[Image:MeshpyrAppearance.jpg|right|thumb|400px|Several meshpyr, with the one in the middle having the default texture]] | ||
− | A meshpyr is a [[BZW]] map object that constructs a specialized [[ | + | A meshpyr is a [[BZW]] map object that constructs a specialized [[Mesh|mesh]] that has the geometric appearance of a [[Pyramid]]. It replaces the [[pyramid]] object as of [[BZFlag 2.0.0|v2.0.0]] and is compatible with [[material|materials]] and [[physics|physics drivers]]. |
− | == | + | |
− | + | ||
+ | ==Appearance== | ||
+ | An meshpyr without a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object. | ||
{| | {| | ||
| | | | ||
meshpyr | meshpyr | ||
− | + | name example 1 | |
− | + | position 0.0 0.0 0.0 | |
− | size | + | size 15 15 15 |
− | matref | + | rotation 0.0 |
− | phydrv | + | matref Mymaterial |
+ | phydrv MyPhydrv | ||
end | end | ||
|} | |} | ||
− | Valid parameters for | + | Valid parameters for the Meshpyr object are: |
− | + | {|{{Prettytable}} | |
− | position | + | |- |
− | rotation | + | | {{Hl3}} |'''Parameter''' |
− | size | + | | {{Hl3}} |'''Description''' |
− | matref | + | |- |
− | phydrv | + | | '''name''' || name. |
− | + | |- | |
− | + | | '''position''' || position on map. | |
− | + | |- | |
− | + | | '''rotation''' || rotate on z axis. | |
+ | |- | ||
+ | | '''size''' || size amount. | ||
+ | |- | ||
+ | | '''matref''' || apply a material/texture here. | ||
+ | |- | ||
+ | | '''phydrv''' || assigns a physics driver. | ||
+ | |} | ||
==Editor Support== | ==Editor Support== |
Latest revision as of 19:50, 1 December 2016
A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.
Appearance[edit]
An meshpyr without a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.
meshpyr name example 1 position 0.0 0.0 0.0 size 15 15 15 rotation 0.0 matref Mymaterial phydrv MyPhydrv end |
Valid parameters for the Meshpyr object are:
Parameter | Description |
name | name. |
position | position on map. |
rotation | rotate on z axis. |
size | size amount. |
matref | apply a material/texture here. |
phydrv | assigns a physics driver. |
Editor Support[edit]
The meshpyr object is only fully supported by the BZWTools blender plug-in.