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Difference between revisions of "Meshpyr"

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(Appearance)
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==Appearance==
 
==Appearance==
An meshpyr with out a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
+
An meshpyr without a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
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{|
 +
|
 +
meshpyr
 +
  name example 1
 +
  position 0.0 0.0 0.0
 +
  size 15 15 15
 +
  rotation 0.0
 +
  matref Mymaterial
 +
  phydrv MyPhydrv
 +
end
 +
|}
  
meshpry
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Valid parameters for the Meshpyr object are:
    name example 1
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{|{{Prettytable}}
    position 0.0 0.0 0.0
+
|-
    size 15 15 15
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| {{Hl3}} |'''Parameter'''
    rotation 0.0
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| {{Hl3}} |'''Description'''
    matref Mymaterial
+
|-
    phydrv MyPhydrv
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| '''name''' || name.
end
+
|-
 
+
| '''position''' || position on map.
  name=name
+
|-
  position=positon on map
+
| '''rotation''' || rotate on z axis.
  rotation=rotate on z axis
+
|-
  size=size amount
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| '''size''' || size amount.
  matref=apply a material/texture here
+
|-
  phydrv=assign a physics driver
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| '''matref''' || apply a material/texture here.
 +
|-
 +
| '''phydrv''' || assigns a physics driver.
 +
|}
  
 
==Editor Support==
 
==Editor Support==

Latest revision as of 19:50, 1 December 2016

Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.


Appearance[edit]

An meshpyr without a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

meshpyr
 name example 1
 position 0.0 0.0 0.0
 size 15 15 15 
 rotation 0.0
 matref Mymaterial
 phydrv MyPhydrv
end

Valid parameters for the Meshpyr object are:

Parameter Description
name name.
position position on map.
rotation rotate on z axis.
size size amount.
matref apply a material/texture here.
phydrv assigns a physics driver.

Editor Support[edit]

The meshpyr object is only fully supported by the BZWTools blender plug-in.