Difference between revisions of "Meshpyr"

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A meshpyr is a [[BZW]] map object that constructs a specialized [[Mesh|mesh]] that has the geometric appearance of a [[Pyramid]]. It replaces the [[pyramid]] object as of [[BZFlag 2.0.0|v2.0.0]] and is compatible with [[material|materials]] and [[physics|physics drivers]].
 
A meshpyr is a [[BZW]] map object that constructs a specialized [[Mesh|mesh]] that has the geometric appearance of a [[Pyramid]]. It replaces the [[pyramid]] object as of [[BZFlag 2.0.0|v2.0.0]] and is compatible with [[material|materials]] and [[physics|physics drivers]].
  
==Code==
 
The code for a meshpyr object is as follows
 
{|
 
|
 
meshpyr
 
  position 10 20 30
 
  rotation 45
 
  size 1 2 3
 
  matref myMaterial
 
  phydrv myPhysics
 
end
 
|}
 
  
Valid parameters for a meshpyr are:
 
<properties>
 
position=defines the center of the box in X and Y and the bottom of the box in Z.
 
rotation=defines a rotation around the Z axis for the box, in degrees.
 
size=defines the distance from the center to the side of the box in X and Y, and the total height of the box in Z.
 
matref=reference to a predefined [[material]].
 
phydrv=reference to a predefined [[physics|physics driver]].
 
</properties>
 
  
 
==Appearance==
 
==Appearance==

Revision as of 01:34, 21 August 2007

Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.


Appearance

An meshpyr with out a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

Editor Support

The meshpyr object is only fully supported by the BZWTools blender plug-in.