This wiki is archived and useful information is being migrated to the main bzflag.org website
Difference between revisions of "Meshpyr"
From BZFlagWiki
m (Category:Map_making to Category:Map Making) |
(Changed parameters to property list) |
||
Line 15: | Line 15: | ||
|} | |} | ||
− | Valid parameters for a meshpyr are | + | Valid parameters for a meshpyr are: |
− | + | ||
− | + | <properties> | |
− | + | position=defines the center of the box in X and Y and the bottom of the box in Z. | |
− | + | rotation=defines a rotation around the Z axis for the box, in degrees. | |
− | + | size=defines the distance from the center to the side of the box in X and Y, and the total height of the box in Z. | |
+ | matref=reference to a predefined [[material]]. | ||
+ | phydrv=reference to a predefined [[physics|physics driver]]. | ||
+ | </properties> | ||
==Appearance== | ==Appearance== |
Revision as of 18:59, 16 April 2007
A meshpyr is a BZW map object that constructs a specialized Mesh has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.
Code
The code for a meshpyr object is as follows
meshpyr position 10 20 30 rotation 45 size 1 2 3 matref myMaterial phydrv myPhysics end |
Valid parameters for a meshpyr are:
position | defines the center of the box in X and Y and the bottom of the box in Z. |
rotation | defines a rotation around the Z axis for the box, in degrees. |
size | defines the distance from the center to the side of the box in X and Y, and the total height of the box in Z. |
matref | reference to a predefined material. |
phydrv | reference to a predefined physics driver. |
Appearance
An meshpyr with out a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.
Editor Support
The meshpyr object is only fully supported by the BZWTools blender plug-in.