Difference between revisions of "Meshpyr"

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[[Image:MeshpyrAppearance.jpg|right|thumb|400px|Several meshpyr, with the one in the middle having the default texture]]
 
[[Image:MeshpyrAppearance.jpg|right|thumb|400px|Several meshpyr, with the one in the middle having the default texture]]
A meshpyr is a [[BZW]] map object that constructs a specialized [[mesh|Mesh]] has the geometric appearance of a [[Pyramid]]. It replaces the [[pyramid]] object as of [[BZFlag 2.0.0|v2.0.0]] and is compatible with [[material|materials]] and [[physics|physics drivers]].
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A meshpyr is a [[BZW]] map object that constructs a specialized [[Mesh|mesh]] that has the geometric appearance of a [[Pyramid]]. It replaces the [[pyramid]] object as of [[BZFlag 2.0.0|v2.0.0]] and is compatible with [[material|materials]] and [[physics|physics drivers]].
  
 
==Code==
 
==Code==

Revision as of 22:27, 16 April 2007

Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.

Code

The code for a meshpyr object is as follows

meshpyr
 position 10 20 30
 rotation 45
 size 1 2 3
 matref myMaterial
 phydrv myPhysics
end

Valid parameters for a meshpyr are:

position defines the center of the box in X and Y and the bottom of the box in Z.
rotation defines a rotation around the Z axis for the box, in degrees.
size defines the distance from the center to the side of the box in X and Y, and the total height of the box in Z.
matref reference to a predefined material.
phydrv reference to a predefined physics driver.


Appearance

An meshpyr with out a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

Editor Support

The meshpyr object is only fully supported by the BZWTools blender plug-in.