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Difference between revisions of "Meshpyr"

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m (Appearance: meshpry?)
m (Appearance)
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==Appearance==
 
==Appearance==
An meshpyr with out a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
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An meshpyr without a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
  
 
     meshpyr
 
     meshpyr

Revision as of 06:27, 4 July 2010

Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.


Appearance

An meshpyr without a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

   meshpyr
   name example 1
   position 0.0 0.0 0.0
   size 15 15 15 
   rotation 0.0
   matref Mymaterial
   phydrv MyPhydrv
   end
 name=name
 position=positon on map
 rotation=rotate on z axis
 size=size amount
 matref=apply a material/texture here
 phydrv=assign a physics driver

Editor Support

The meshpyr object is only fully supported by the BZWTools blender plug-in.