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Difference between revisions of "Meshpyr"
From BZFlagWiki
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==Appearance== | ==Appearance== | ||
An meshpyr without a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object. | An meshpyr without a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object. | ||
+ | {| | ||
+ | | | ||
+ | meshpyr | ||
+ | name example 1 | ||
+ | position 0.0 0.0 0.0 | ||
+ | size 15 15 15 | ||
+ | rotation 0.0 | ||
+ | matref Mymaterial | ||
+ | phydrv MyPhydrv | ||
+ | end | ||
+ | |} | ||
− | + | Valid parameters for the Meshpyr object are: | |
− | + | <properties> | |
− | + | name=name | |
− | + | position=positon on map | |
− | + | rotation=rotate on z axis | |
− | + | size=size amount | |
− | + | matref=apply a material/texture here | |
− | + | phydrv=assign a physics driver | |
− | + | </properties> | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
==Editor Support== | ==Editor Support== |
Revision as of 17:18, 21 June 2011
A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.
Appearance
An meshpyr without a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.
meshpyr name example 1 position 0.0 0.0 0.0 size 15 15 15 rotation 0.0 matref Mymaterial phydrv MyPhydrv end |
Valid parameters for the Meshpyr object are:
name | name |
position | positon on map |
rotation | rotate on z axis |
size | size amount |
matref | apply a material/texture here |
phydrv | assign a physics driver |
Editor Support
The meshpyr object is only fully supported by the BZWTools blender plug-in.