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Many of the graphics settings do affect frame rate. Users should attempt to change these settings in order to increase the frame rate. It should note that performance may '''degrade''' if some options are turned "down". One example of this is the texture filtering method. On any system with modern hardware ( from the last 8 years ) it should be set to '''LinearMipmapLinear''' as this is what most hardware is optimized for. This is mostly apparent on Apple's OSX operating system.
 
Many of the graphics settings do affect frame rate. Users should attempt to change these settings in order to increase the frame rate. It should note that performance may '''degrade''' if some options are turned "down". One example of this is the texture filtering method. On any system with modern hardware ( from the last 8 years ) it should be set to '''LinearMipmapLinear''' as this is what most hardware is optimized for. This is mostly apparent on Apple's OSX operating system.
  
Other settings such as lighting, shadows, and smoothing can assist in increasing frame-rate. As a last resort the overall resolution of the client can be lowered.
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Other settings such as lighting, shadows, and soothing can assist in increasing frame-rate. As a last resort the overall resolution of the client can be lowered.
  
 
It should be noted that BZFlag may not run on all hardware configurations. Some extremely low quality levels may not offer a playable experience on all maps, most notably those that use meshes.
 
It should be noted that BZFlag may not run on all hardware configurations. Some extremely low quality levels may not offer a playable experience on all maps, most notably those that use meshes.

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