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==Radar Optimizations== | ==Radar Optimizations== | ||
===Size=== | ===Size=== | ||
− | Many players find it easier to concentrate on the radar when playing rather then the 3d view. Some users will attempt to make the radar as large as possible in order to see the most amount of detail in the game world. The overhead view of the radar affords the player a look at the entire game world in 360 degrees of detail.'''Radar Shot Length''' and '''Radar Shot Size''' may be adjusted to make bullets more visible on the radar, and therefore easier to dodge. The '''Enhanced''' radar option may be enabled to make buildings fade when on a different plane | + | Many players find it easier to concentrate on the radar when playing rather then the 3d view. Some users will attempt to make the radar as large as possible in order to see the most amount of detail in the game world. The overhead view of the radar affords the player a look at the entire game world in 360 degrees of detail.'''Radar Shot Length''' and '''Radar Shot Size''' may be adjusted to make bullets more visible on the radar, and therefore easier to dodge. The '''Enhanced''' radar option may be enabled to make buildings fade when on a different plane then the tank. |
It should be noted that there are cases where the radar may be misleading. Instances where objects are hidden from radar by the map maker, or cases where players or shots may be above or below the player's tank. Server owners also have the option of turning off the radar for specific games. | It should be noted that there are cases where the radar may be misleading. Instances where objects are hidden from radar by the map maker, or cases where players or shots may be above or below the player's tank. Server owners also have the option of turning off the radar for specific games. |