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Physics, or Physics Driver, when applied to an object, will affect a tank touching it in some way.  Physics can be applied to any 2.0 object, namely: [[mesh]], [[meshbox]],[[meshpyr]],[[sphere]],[[cone]],[[tetra]], and [[arc]].  Similar to [[material|materials]], they can not be applied to the [[box]] or [[pyramid]] objects unless the server ([[BZFS]]) is version 2.0.9 or later.
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Physics, or Physics Driver, when applied to an object, will affect a tank touching it in some way.  Physics can be applied to any 2.0 object, namely: [[mesh]], [[meshbox]],[[meshpyr]],[[sphere]],[[cone]],[[tetra]], and [[arc]].  Similar to [[material|materials]], they can not be applied to the [[box]] or [[pyramid]] objects unless the server ([[bzfs]]) is version 2.0.9 or later.
  
 
The valid parameters for physics are:
 
The valid parameters for physics are:

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