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Editing Plug-ins
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In Xcode on Mac OS X, follow these instructions: | In Xcode on Mac OS X, follow these instructions: | ||
− | # | + | # Click on the BZFlag project name in the project navigator. Click Add Target, and create a new C/C++ Library. Name the plugin, and select "Dynamic" for type. |
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# In the project navigator, move the new library target from the bottom of the screen into the "Targets" group. | # In the project navigator, move the new library target from the bottom of the screen into the "Targets" group. | ||
# Click on the BZFlag project name in the project navigator again. In the list of targets, select the BZFlag application target. In the Build Phases tab, in the Target Dependencies pane, add your new library target as a dependency of the application target. Also add it to the Copy Files phase for the PlugIns directory. | # Click on the BZFlag project name in the project navigator again. In the list of targets, select the BZFlag application target. In the Build Phases tab, in the Target Dependencies pane, add your new library target as a dependency of the application target. Also add it to the Copy Files phase for the PlugIns directory. |