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Editing Pyramid
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− | Valid parameters for a pyramid are | + | Valid parameters for a pyramid are |
− | + | <properties> | |
− | + | position=defines the center of the box in X and Y and the bottom of the box in Z. | |
− | + | rotation=defines a rotation around the Z axis for the box, in degrees. | |
− | + | size=defines the distance from the center to the side of the box in X and Y, and the total height of the box in Z. | |
− | + | matref=reference to a predefined [[material]]. (requires [[BZFlag_2.0.9|v2.0.9]]+) | |
− | + | phydrv=reference to a predefined [[physics|physics driver]]. (requires [[BZFlag_2.0.9|v2.0.9]]+) | |
− | + | </properties> | |
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− | Pyramids do not support | + | Pyramids do not support [[Material]], [[Texture Matrix]], or [[Physics Drivers]] before [[BZFlag_2.0.9|v2.0.9]] . The [[meshpyr]] object replaces the pyramid object as of [[BZFlag 2.0.0]] and supports these features. In [[BZFlag_2.0.9|v2.0.9]] the pyramid will be rendered as a [[meshpyr]], if required by one of the properties. |
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==Appearance== | ==Appearance== | ||
− | The pyramid object has a marble blue texture on all sides by default | + | The pyramid object has a marble blue texture on all sides by default. |
==History== | ==History== |