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Recordmatch is a standard plug-in that is shipped with the source code. It allows for match games, such as league matches, to be recorded onto the server to be replayed later. It will automatically record when a game (match) is started, and it will record with a filename given by the current date and time. Recordmatch is included in v2.0.6 and later releases.


When the airspawn is loaded it can take an optional parameter that represents the maximum height variance that will be applied to a spawn position. The default value is 10 world units. With the plugin loaded, the height above ground of tank spawns will be a random value between 0 and the maximum value. The usage is (for Windows and *Nix, respectively):

-loadplugin "X:\path\to\the\plugin\recordmatch.dll"
-loadplugin "/path/to/the/plugin/"

or in an already running game (for Windows and *Nix, respectively):

/loadplugin "X:\path\to\the\plugin\record.dll"
/loadplugin "/path/to/the/plugin/"


-loadplugin "C:\Program Files\BZFlag2.0.8\recordmatch.dll"
-loadplugin "/usr/local/bzflag2.0.8/plugins/"

The "-loadplugin" syntax is used in the server configuration file or at the command line when invoking a game server.


The BZFS API was changed in the development of 2.0.6 to allow for recordings to be started. Recordmatch is the first plugin to use the newly-added capability.