Editing Server Variables

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| _rejoinTime || _explodeTime || The number of seconds before clients can rejoin a game, after they leave.
 
| _rejoinTime || _explodeTime || The number of seconds before clients can rejoin a game, after they leave.
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| _rejumpTime || 0.01 || From version 3.0. Time a tank has to wait before he can jump again after landing. Any value higher than 0 will make it difficult to jump away from sloped faces like pyramids.
 
 
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| _reloadTime || _shotRange/_shotSpeed || Time between shot reloads, note that this can cut shot range short.
 
| _reloadTime || _shotRange/_shotSpeed || Time between shot reloads, note that this can cut shot range short.

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