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Editing Server Variables
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| _gravity || -9.8 || The rate at which a tank will fall (or be kept from jumping) Measured in [[World units]]/Seconds^2. Setting this to a zero or positive value will result in tanks being unable to stay down and will float away. | | _gravity || -9.8 || The rate at which a tank will fall (or be kept from jumping) Measured in [[World units]]/Seconds^2. Setting this to a zero or positive value will result in tanks being unable to stay down and will float away. | ||
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− | | _handicapScoreDiff || 50 || How much of a score difference from the | + | | _handicapScoreDiff || 50 || How much of a score difference (from the leader?) there must be for a player to get a handicap |
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− | | _handicapVelAd || 2 || Player with handicap will receive this much more (_tankSpeed | + | | _handicapVelAd || 2 || Player with handicap will receive this much more (_tankSpeed + _handicapVelAd) velocity than the normal _tankSpeed value.<br>''**Note: These could be factors rather than additions'' |
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− | | _handicapAngAd || 1.5 || Player with handicap will receive this much more (_angularAd | + | | _handicapAngAd || 1.5 || Player with handicap will receive this much more (_angularAd + _handicapAngAd) turning ability than the normal _angularAd. <br>''**Note: These could be factors rather than additions'' |
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− | | _handicapShotAd || 1.75 || | + | | _handicapShotAd || 1.75 || ''**Note: These could be factors rather than additions'' |
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| _hideFlagsOnRadar || 0 || No flags will appear on the radar. | | _hideFlagsOnRadar || 0 || No flags will appear on the radar. |