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Difference between revisions of "Services Proposal"
From BZFlagWiki
(Moved up Redundancy point, global regristration necessary bit down) |
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** Restricting server visibility by global group (advertise) | ** Restricting server visibility by global group (advertise) | ||
** Get org names from the group manager for client sorting | ** Get org names from the group manager for client sorting | ||
+ | ** Server version | ||
* Forum with common authentication | * Forum with common authentication | ||
* Wiki with common authentication | * Wiki with common authentication |
Latest revision as of 00:38, 31 March 2008
This is a proposal for a revamped BZFlag services system (list server, BZFlag forum, and website) by AAA. Post comments on the Discussion page
Contents
Features[edit]
Minimum Requirements[edit]
The BZFlag global service requires the following minimum features (and example):
- Redundancy or distributed system for minimal failure (geographical distribution)
- Internal authentication system common to all services
- Ability to list servers
- Player tracking (Who is where)
- Players on the server
- Team sizes (max and current)
- Custom server status info (Game timer, game status)
- Restricting server visibility by global group (advertise)
- Get org names from the group manager for client sorting
- Server version
- Forum with common authentication
- Wiki with common authentication
- Token store with common authentication, for authenticating users to 3rd parties
- Backwards compatibility in some way with 1.10.x and 2.0.x
Proposed features[edit]
- Encrypted logins (by the BZFlag client and/or weblogin)
- Registration in the client
- Server Push for stats with replication of current data to an API query page for external sites
- Anon usage profile data storage from clients for devs.
- Knowing if the server requests global auth or not (reg bit to tell people to reg)
- Global group management
Considerations[edit]
- Lightweight where possible
Other services[edit]
- Image/texture uploading and hosting