A distinction should be made between superflags and flags that are not super. G, SW, GM, ST, L, WG, SB, BU should be considered Super, the others not.
I don't think flags should be spread across different pages; not sure if that's what is being suggested? The line between super flags and bad flags isn't clear. What about CL? Probably super too (gives you an advantage). But what about PZ? It's good in that it reduces the number of ways you can be killed. But it's bad because you can't kill anyone while you hold it. And US? Is it neutral? Or bad - you wasted time picking it up! GM isn't so brilliant, you can't lock it at close range. BU usually slows you down and reduces the radar range. What about team flags? Whether a flag is labelled super or bad or whatever doesn't really matter. Just describe how it affects the tank carrying it and adjust your playing to suit. Mr Burns 04:08, 4 April 2007 (EDT)