This wiki is archived and useful information is being migrated to the main bzflag.org website

Talk:Physics

From BZFlagWiki
Revision as of 17:06, 25 September 2007 by Tedius (Talk | contribs)

Jump to: navigation, search

This page has confusing and almost contradictory statements as to which objects can use physics drivers and which can't! Can someone "in the know" tidy it up? Mr Burns Done, but my wording probably needs some help. Also, can we decide on a standardized way to do the code on these objects? such as: linear 0 0 5 #<x y z> angular 0 0 #<x y>Tedius