This wiki is archived and useful information is being migrated to the main bzflag.org website

Editing Talk:V3RCChecklist

Jump to: navigation, search

Warning: The database has been locked for maintenance, so you will not be able to save your edits right now. You may wish to copy and paste your text into a text file and save it for later.

The administrator who locked it offered this explanation: Archived wiki

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
Could you please make sure inertia can be deactivated completely? GU league does not use inertia and I bet the league is not going to use it. Last time I tested it did not work and intertia was different based on surface (e.g. pyramid vs. ground).
 
Could you please make sure inertia can be deactivated completely? GU league does not use inertia and I bet the league is not going to use it. Last time I tested it did not work and intertia was different based on surface (e.g. pyramid vs. ground).
 
BTW: I think the MsgPause problem is server side. [[User:Ts|Ts]] 11:29, 4 July 2009 (EDT)
 
BTW: I think the MsgPause problem is server side. [[User:Ts|Ts]] 11:29, 4 July 2009 (EDT)
 
If by intertia you mean acceleration, all we plan on doing is using the bzdb vars in the math. There is no plan to remove the math completely. --[[User:JeffM2501|JeffM2501]] 23:02, 10 July 2009 (EDT)
 

Please note that all contributions to BZFlagWiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see BZFlagWiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel | Editing help (opens in new window)