This wiki is archived and useful information is being migrated to the main bzflag.org website

Difference between revisions of "Talk:V3RCChecklist"

From BZFlagWiki
Jump to: navigation, search
(New page: Could you please make sure inertia can be deactivated completely? GU league does not use inertia and I bet the league is not going to use it. Last time I tested it did not work and interti...)
 
m
 
Line 1: Line 1:
 
Could you please make sure inertia can be deactivated completely? GU league does not use inertia and I bet the league is not going to use it. Last time I tested it did not work and intertia was different based on surface (e.g. pyramid vs. ground).
 
Could you please make sure inertia can be deactivated completely? GU league does not use inertia and I bet the league is not going to use it. Last time I tested it did not work and intertia was different based on surface (e.g. pyramid vs. ground).
 
BTW: I think the MsgPause problem is server side. [[User:Ts|Ts]] 11:29, 4 July 2009 (EDT)
 
BTW: I think the MsgPause problem is server side. [[User:Ts|Ts]] 11:29, 4 July 2009 (EDT)
 +
 +
If by intertia you mean acceleration, all we plan on doing is using the bzdb vars in the math. There is no plan to remove the math completely. --[[User:JeffM2501|JeffM2501]] 23:02, 10 July 2009 (EDT)

Latest revision as of 03:02, 11 July 2009

Could you please make sure inertia can be deactivated completely? GU league does not use inertia and I bet the league is not going to use it. Last time I tested it did not work and intertia was different based on surface (e.g. pyramid vs. ground). BTW: I think the MsgPause problem is server side. Ts 11:29, 4 July 2009 (EDT)

If by intertia you mean acceleration, all we plan on doing is using the bzdb vars in the math. There is no plan to remove the math completely. --JeffM2501 23:02, 10 July 2009 (EDT)