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A [[Teleporter]] is a [[BZW]] map structure that defines a object which transports the user to another teleporter in a different part of the world/map. | A [[Teleporter]] is a [[BZW]] map structure that defines a object which transports the user to another teleporter in a different part of the world/map. | ||
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==Code== | ==Code== | ||
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The code for a teleporter object is as follows | The code for a teleporter object is as follows | ||
{| | {| | ||
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− | teleporter | + | teleporter |
+ | name example_teleporter | ||
position 0.0 0.0 0.0 | position 0.0 0.0 0.0 | ||
− | size 0.125 | + | size 5 0.125 20 |
rotation 0.0 | rotation 0.0 | ||
border 1.12 | border 1.12 | ||
end | end | ||
|} | |} | ||
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Valid parameters for a teleporter are | Valid parameters for a teleporter are | ||
− | + | *'''name'''; defines a name for the teleport (2.0+ only). although rarely used, it proves helpful to use these for linking teleports. | |
− | + | *'''position'''; defines the center of the teleporter in X and Y and the bottom of the teleporter in Z. | |
− | + | *'''rotation'''; defines a rotation around the Z axis for the teleporter, in degrees. | |
− | + | *'''size'''; defines the distance from the center to the side of the teleporter in X and Y, and the total height of the teleporter in Z. | |
− | + | *'''border'''; defines the yellow caution border around the teleporter entry point. | |
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− | Note: Teleporters are entered through | + | Note: Teleporters are entered through Y. As such, it is recommended to keep Y fairly small (.125 works well). However, if Y is zero, it will cause BZFlag bugs. If you need to enter a teleport from X, rotating it 90 degrees is the suggested solution. Teleports are 2-sided, not 4. |
==Appearance== | ==Appearance== | ||
Teleporters appear with a yellow/black caution texture on the outer border of the object and with a pulsing texture in the middle. | Teleporters appear with a yellow/black caution texture on the outer border of the object and with a pulsing texture in the middle. | ||
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==History== | ==History== | ||
− | The teleporters first appeared in BZFlag 1.0.0. In [[BZFlag 2.0.0]], they were redesigned, introducing the name field, making link creation easier for designers. | + | The teleporters first appeared in [[BZFlag 1.0.0]]. In [[BZFlag 2.0.0]], they were redesigned, introducing the name field, making link creation easier for designers. |
==Editor Support== | ==Editor Support== | ||
Supported by all known editors. | Supported by all known editors. | ||
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[[category:Map Making]] | [[category:Map Making]] | ||
[[category:Map Objects]] | [[category:Map Objects]] |