Editing Teleporter

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Valid parameters for a teleporter are
 
Valid parameters for a teleporter are
{|{{Prettytable}}
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|-
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;name: defines a name for the teleport (3.0+ only - put the name after the word 'teleporter' in 2.0). This is used when [[Link|linking]] teleporters together.
| {{Hl3}} |'''Parameter'''
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;position: defines the center of the teleporter in X and Y and the bottom of the teleporter in Z.
| {{Hl3}} |'''Description'''
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;rotation: defines a rotation around the Z axis for the teleporter, in degrees.
|-
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;size: defines the distance from the center to the side of the teleporter in X and Y, and the total height of the teleporter in Z.
| '''name''' || defines a name for the teleport (3.0+ only - put the name after the word 'teleporter' in 2.0). This is used when [[Link|linking]] teleporters together.
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;border: defines the yellow caution border around the teleporter entry point.
|-
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| '''position''' || defines the center of the teleporter in X and Y and the bottom of the teleporter in Z.
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|-
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| '''rotation''' || defines a rotation around the Z axis for the teleporter, in degrees.
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|-
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| '''size''' || defines the distance from the center to the side of the teleporter in X and Y, and the total height of the teleporter in Z.
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|-
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| '''border''' || defines the yellow caution border around the teleporter entry point.
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|}
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Note: Teleporters are entered through X. As such, it is recommended to keep X fairly small (.125 works well). However, if X is zero, it will cause BZFlag bugs. If you need to enter a teleport from Y, rotating it 90 degrees is the suggested solution. X shouldn't be larger than the border size either, or else the shimmering portal will extend outside the teleporter frame, and create an invisible wall in between. Teleports are 2-sided, not 4.
 
Note: Teleporters are entered through X. As such, it is recommended to keep X fairly small (.125 works well). However, if X is zero, it will cause BZFlag bugs. If you need to enter a teleport from Y, rotating it 90 degrees is the suggested solution. X shouldn't be larger than the border size either, or else the shimmering portal will extend outside the teleporter frame, and create an invisible wall in between. Teleports are 2-sided, not 4.

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