Editing TextureMatrix

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The valid parameters for textureMatrix are:
 
The valid parameters for textureMatrix are:
{|{{Prettytable}}
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|-
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;name: Name of the texmat, for reference
| {{Hl3}} |'''Parameter'''
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;scale: Causes texture to dynamically change it's size, parameters are u/v frequencies, then u/v scales.
| {{Hl3}} |'''Description'''
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;spin: Cause a texture to spin around a center point, parameter is rotational frequency.
|-
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;shift: Causes texture to move linearly, parameters are u/v frequencies.
| '''name''' || Name of the texmat, for reference.
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;center: Central point for spin and scale
|-
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;fixedscale: Fixed scale, texture doesn't move with time.
| '''scale''' || Causes texture to dynamically change it's size, parameters are u/v frequencies, then u/v scales.
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;fixedspin: Fixed spin, texture doesn't move with time.
|-
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;fixedshift: Fixed shift, texture doesn't move with time.
| '''spin''' || Cause a texture to spin around a center point, parameter is rotational frequency.
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|-
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| '''shift''' || Causes texture to move linearly, parameters are u/v frequencies.
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|-
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| '''center''' || Central point for spin and scale.
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|-
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| '''fixedscale''' || Fixed scale, texture doesn't move with time.
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|-
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| '''fixedspin''' || Fixed spin, texture doesn't move with time.
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|-
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| '''fixedshift''' || Fixed shift, texture doesn't move with time.
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|}
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A textureMatrix can be called by adding 'texmat <name>' to a material containing a texture, like so:
 
A textureMatrix can be called by adding 'texmat <name>' to a material containing a texture, like so:

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