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Difference between revisions of "TextureMatrix"
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SpazzyMcGee (Talk | contribs) (Hmm... there appears to have been some confusion) |
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− | textureMatrix | + | textureMatrix |
name example_texmat | name example_texmat | ||
scale 0.0 0.0 1.0 1.0 # u/v freqs, u/v scales | scale 0.0 0.0 1.0 1.0 # u/v freqs, u/v scales | ||
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fixedspin 0.0 # time invariant rotation | fixedspin 0.0 # time invariant rotation | ||
fixedshift 0.0 0.0 # time invariant u/v shift | fixedshift 0.0 0.0 # time invariant u/v shift | ||
− | end | + | end |
|} | |} | ||
Revision as of 15:22, 30 November 2007
A TextureMatrix, or texmat, when applied to a material, object allows you to define how a texture will appear in an material. It can be used to manipulate still (fixed) textures as well as animated ones.
Code
textureMatrix name example_texmat scale 0.0 0.0 1.0 1.0 # u/v freqs, u/v scales spin 0.0 # rotation freq shift 0.0 0.0 # u/v freqs center 0.5 0.5 # dynamic u/v center (for spin and scale) fixedscale 0.0 0.0 # time invariant u/v scale fixedspin 0.0 # time invariant rotation fixedshift 0.0 0.0 # time invariant u/v shift end |
The valid parameters for textureMatrix are:
name | Name of the texmat, for reference |
scale | Causes texture to dynamically change it's size, parameters are u/v frequencies, then u/v scales. |
spin | Cause a texture to spin around a center point, parameter is rotational frequency. |
shift | Causes texture to move linearly, parameters are u/v frequencies. |
center | Central point for spin and scale |
fixedscale | Fixed scale, texture doesn't move with time. |
fixedspin | Fixed spin, texture doesn't move with time. |
fixedshift | Fixed shift, texture doesn't move with time. |
A textureMatrix can be called by adding 'texmat <name>' to a material containing a texture, like so:
material name example_material diffuse 1 1 1 1 texture caution texmat example_texmat end |
Editor Support
There are currently no supported editors: Texture Matrices will need to be added by hand in a text editor.
History
The Physics object was added with the v2.0.0 release of BZFlag.