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(New page: '''The Two Castles''' is a map by Viper.)
 
(Map: link)
 
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'''The Two Castles''' is a map by Viper.
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'''The Two Castles''' is a two team (red and blue) CTF map by Viper.
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[[Image:2castles screenshot.png|thumb|right|Screenshot of The Two Castles]]
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==Map==
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It has two elevated "castles" separated by a high wall that can be reached by only two [[teleporter]]s. The team bases are on the castles which are surrounded by moats. The map is challenging because there are only two ways to travel between the sides of the map. If you teleport to the top and jump, there is a good chance you will be shot before you reach the bottom (given the wall's height). If you go through the "gate" in the wall, flanked by [[Pyramid|pyramids]], it is very narrow so it is easy for you to be shot. If you shoot through it, you cannot use [[ricochet]] to hit tanks on the other side because of the pyramids. Tanks with [[Shock Wave]] are advantageous because they can drive above the "gate" and kill any tanks near it with nearly 0% chance of being shot (except by GM). The two sides are the same, but rotated 180 degrees from each other.
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==Flags==
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There are more good superflags than bad, the good ones most commonly being Super Bullet, Wings, Seer, and Burrow. Shock Wave, Laser and Guided Missile are found less often. The most common bad flags are Fish Eye and Blindness.
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[[Category:Maps]]
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[[Category:CTF_Maps]]

Latest revision as of 21:43, 3 February 2017

The Two Castles is a two team (red and blue) CTF map by Viper.

Screenshot of The Two Castles

Map[edit]

It has two elevated "castles" separated by a high wall that can be reached by only two teleporters. The team bases are on the castles which are surrounded by moats. The map is challenging because there are only two ways to travel between the sides of the map. If you teleport to the top and jump, there is a good chance you will be shot before you reach the bottom (given the wall's height). If you go through the "gate" in the wall, flanked by pyramids, it is very narrow so it is easy for you to be shot. If you shoot through it, you cannot use ricochet to hit tanks on the other side because of the pyramids. Tanks with Shock Wave are advantageous because they can drive above the "gate" and kill any tanks near it with nearly 0% chance of being shot (except by GM). The two sides are the same, but rotated 180 degrees from each other.

Flags[edit]

There are more good superflags than bad, the good ones most commonly being Super Bullet, Wings, Seer, and Burrow. Shock Wave, Laser and Guided Missile are found less often. The most common bad flags are Fish Eye and Blindness.