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Once you have a new translation file created, you can select it from Options > GUI Settings > Locale, or by passing the -locale parameter to the BZFlag client when launching it.
 
Once you have a new translation file created, you can select it from Options > GUI Settings > Locale, or by passing the -locale parameter to the BZFlag client when launching it.
  
If your translation requires a certain font, you can specify this in the language file. Once you have picked a font (or set of fonts) you can make your translation file use them by translating the strings "_consoleFont" "_serifFont" and "_sansSerifFont" to the font names that you would like to use as defaults.
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If your translation requires a different font, you should first of all make sure the font you pick uses a license that is compatible with BZFlag. If you are unsure, please feel free to ask us on IRC. Once you have a valid font (or set of fonts) you can make your translation file use them by tanslating the strings "_consoleFont" "_serifFont" and "_sansSerifFont" to the font names that you would like to use as defaults.
  
 
The [http://bzflag.svn.sourceforge.net/viewvc/bzflag/trunk/bzflag/data/l10n/bzflag_ru.po?view=markup Russian translation file] has this done if you need an example:
 
The [http://bzflag.svn.sourceforge.net/viewvc/bzflag/trunk/bzflag/data/l10n/bzflag_ru.po?view=markup Russian translation file] has this done if you need an example:
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  msgid "_sansSerifFont"
 
  msgid "_sansSerifFont"
 
  msgstr "DejaVuSansCondensedBold"
 
  msgstr "DejaVuSansCondensedBold"
 
We bundle a few fonts, but if you need one we do not provide, you should first of all make sure the font you pick uses a license that is compatible with BZFlag. If you are unsure, please feel free to ask us on [[BZFlag_on_IRC#.23bzflag|IRC]].
 

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