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Once you have a new translation file created, you can select it from Options > GUI Settings > Locale, or by passing the -locale parameter to the BZFlag client when launching it. | Once you have a new translation file created, you can select it from Options > GUI Settings > Locale, or by passing the -locale parameter to the BZFlag client when launching it. | ||
− | If your translation requires a | + | If your translation requires a different font, you should first of all make sure the font you pick uses a license that is compatible with BZFlag. If you are unsure, please feel free to ask us on IRC. Once you have a valid font (or set of fonts) you can make your translation file use them by tanslating the strings "_consoleFont" "_serifFont" and "_sansSerifFont" to the font names that you would like to use as defaults. |
The [http://bzflag.svn.sourceforge.net/viewvc/bzflag/trunk/bzflag/data/l10n/bzflag_ru.po?view=markup Russian translation file] has this done if you need an example: | The [http://bzflag.svn.sourceforge.net/viewvc/bzflag/trunk/bzflag/data/l10n/bzflag_ru.po?view=markup Russian translation file] has this done if you need an example: | ||
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msgid "_sansSerifFont" | msgid "_sansSerifFont" | ||
msgstr "DejaVuSansCondensedBold" | msgstr "DejaVuSansCondensedBold" | ||
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