Editing Translation

Jump to: navigation, search

Warning: The database has been locked for maintenance, so you will not be able to save your edits right now. You may wish to copy and paste your text into a text file and save it for later.

The administrator who locked it offered this explanation: Server migration

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
{{Stub}}
 
{{Stub}}
 +
 +
BZFlag 3.0.0 will support TTF fonts and Unicode characters. This opens up possibilities to include more translations in the game, or to improve older translations. If you would like to help, you should check out the latest code from the [[BZFlag SVN]] repository and build a 2.99.x/3.x.x client.
  
 
The language files are stored within the l10n directory in the data directory. We have a starting template located in the [http://bzflag.svn.sourceforge.net/viewvc/bzflag/trunk/bzflag/data/l10n/bzflag_xx.po?view=markup bzflag_xx.po] file with some information at the top to get you started.
 
The language files are stored within the l10n directory in the data directory. We have a starting template located in the [http://bzflag.svn.sourceforge.net/viewvc/bzflag/trunk/bzflag/data/l10n/bzflag_xx.po?view=markup bzflag_xx.po] file with some information at the top to get you started.

Please note that all contributions to BZFlagWiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see BZFlagWiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel | Editing help (opens in new window)

Template used on this page: