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Then decide about lightning and shadows. Do you really need them? These settings affect the image contrast. Lightning may distort the appearance of objects, enemy is less visible when he is in a shadow. The only use of shadow is that stealth tanks have one, so it might help you to identify them.
 
Then decide about lightning and shadows. Do you really need them? These settings affect the image contrast. Lightning may distort the appearance of objects, enemy is less visible when he is in a shadow. The only use of shadow is that stealth tanks have one, so it might help you to identify them.
  
Now lets turn to textures. You need them, except of one case. If the game is about a dark (black) labyrinth, where you can't tell wall from the ceiling, turn off textures and turn on lightning --- that will help you greatly. Experiment with the texturing display options. The setting "Linear Mipmap Linear" is fastest on almost all OS's and graphics cards.   
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Now lets turn to textures. You need them, except of one case. If the game is about a dark (black) labyrinth, where you can't tell wall from the ceiling, turn off textures and turn on lightning --- that will help you greatly. Experiment with the texturing display options. The setting "Linear Mipmap Linear" is fastest on most computers using OSX and Linux.   
  
 
There is another setting that affects the image, but you can't set it once and for all --- time of the day. When you spawn on the server you will see the map at the server time. You have to use - and = keys to adjust time of the day and to make it actually day.
 
There is another setting that affects the image, but you can't set it once and for all --- time of the day. When you spawn on the server you will see the map at the server time. You have to use - and = keys to adjust time of the day and to make it actually day.

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