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Editing WaterLevel
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Valid parameters for a waterLevel object are: | Valid parameters for a waterLevel object are: | ||
− | + | <properties> | |
− | + | name=the name of the water level, generally unused. | |
− | + | height=the value in world units of the water. Values less then 0 turn the water off. No water is the default. | |
− | + | materials=the water object will take any valid [[Material]]s parameter and use them to override it's default look. | |
− | + | </properties> | |
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The waterLevel object can only be specified once in a map. | The waterLevel object can only be specified once in a map. | ||
==Appearance== | ==Appearance== | ||
− | + | The water created with the water level is light blue in color by default and will cover the entire world boundary. | |
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==History== | ==History== | ||
The options object was added in [[BZFlag 2.0.0|v2.0.0]]. | The options object was added in [[BZFlag 2.0.0|v2.0.0]]. |