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Editing Weapon (object)
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| '''delay''' || a list of delays to loop through after the startup delay. (optional). | | '''delay''' || a list of delays to loop through after the startup delay. (optional). | ||
|- | |- | ||
− | | '''type''' || the [ | + | | '''type''' || the [[FlagCode]] for the flag effect to use for the weapon. Using V or A for example would create a high speed bullet while using SW would create a shockwave. |
|- | |- | ||
| '''trigger''' || if a delay is not used, when to trigger the flag, currently only oncap is valid. | | '''trigger''' || if a delay is not used, when to trigger the flag, currently only oncap is valid. | ||
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* [[Comparison of map editors|map editors]] | * [[Comparison of map editors|map editors]] | ||
* [[Comparison of map objects|map objects]] | * [[Comparison of map objects|map objects]] | ||
− | * [ | + | * [[Wwzones]] - a plug-in which can be used to create landmines, booby traps using world weapons. |
[[Category:Map Making]] | [[Category:Map Making]] | ||
[[Category:Map Objects]] | [[Category:Map Objects]] |