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World (object)
From BZFlagWiki
Revision as of 20:12, 11 March 2007 by Joevano (Talk | contribs) (Category:Map_making to Category:Map Making)
A World object is a BZW map structure that defines various options for the map.
Code
The code for a world object is as follows
world name example_world size 400.0 flagHeight 10.0 end |
Valid parameters for a world object are
- name ; the name of the map, generally unused.
- size ; the size of the outer world walls from the center of the map to each wall. The default is 400 world units, providing a world 800 units across.
- flagHeight; defines the height in Z of the standard flagpole.
The world object can only be specified once in a map.
History
The world object was added in v1.10.
Editor Support
The world object is only fully supported by the BZWTools blender plug-in.